Backgamon Rules

Review of: Backgamon Rules

Reviewed by:
Rating:
5
On 28.03.2020
Last modified:28.03.2020

Summary:

Oder wer noch keine attraktive Casinoseite im Sinn hat, Kunden vom eigenen Casino zu Гberzeugen. Betrachtet man die beliebtesten Spiele und schaut, wenn dies auf der Grundlage des Гffentlichen oder schutzwГrdigen Interesses erfolgt. Mal hГher als der Einsatz.

Backgamon Rules

Backgammon (Rules of the game): raggifotonici.com: Bücher. The Backgammon game is a true classic board game that never gets old, but gets better with an online Backgammon live version that allows you to play. Rule 17 makes it explicit that you are not required to maximize pip usage when bearing off. Some rules were deleted: A rethrow is no longer required if a player.

Übersetzung für "Backgammon Rules" im Deutsch

Backgammon rules in German. Backgammon ist ein Spiel für zwei Spieler, das auf einem Brett gespielt wird, das aus vierundzwanzig länglichen Dreiecken. How to play Backgammon online? Download the game and follow the Backgammon rules: Players get 15 game pieces (AKA checkers or. learn everything you need to know about backgammon: its rules, online backgammon websites, tips and specific strategies for internet backgammon!

Backgamon Rules Learn to Play the Ancient Game of Backgammon Video

Backgammon Rules - Bearing Off

Der Native Kingdoms bekannteste Slot aller Zeiten stammt aus Backgamon Rules Entwicklung von Novoline: Book. - Inhaltsverzeichnis

Harrap's Easy Guide to Backgammon The main principle of the backgammon rules Backgammon is basically a race game between two players. Each player has 15 checkers (or men) that he needs to bring home faster than his opponent. The checkers move on a board composed of 24 triangles, also known as point. Rule 17 makes it explicit that you are not required to maximize pip usage when bearing off. Some rules were deleted: A rethrow is no longer required if a player. Backgammon rules in German. Backgammon ist ein Spiel für zwei Spieler, das auf einem Brett gespielt wird, das aus vierundzwanzig länglichen Dreiecken. Ablehnen des Eröffnungswurfes – California Rule[Bearbeiten | Quelltext bearbeiten]. Diese. Übersetzung im Kontext von „Backgammon Rules“ in Englisch-Deutsch von Reverso Context: Opens the websites of FIBS Home, Backgammon Rules.

A player bears off a checker by rolling a number that corresponds to the point on which the checker resides, and then removing that checker from the board.

Thus, rolling a 6 permits the player to remove a checker from the six point. If there is no checker on the point indicated by the roll, the player must make a legal move using a checker on a higher-numbered point.

If there are no checkers on higher-numbered points, the player is permitted and required to remove a checker from the highest point on which one of his checkers resides.

A player is under no obligation to bear off if he can make an otherwise legal move. A player must have all of his active checkers in his home board in order to bear off.

If a checker is hit. To decide who goes first, you and your opponent each roll one die. In the case of a tie, you both roll again. The player who rolls the higher number goes first.

That player does not roll the dice again; they play the two numbers just rolled on their first turn. Notice that the player who goes first never has doubles on their first turn because ties on the first roll are always broken.

The object in backgammon is to move all of your checkers around the board into your home board and then bear them off.

The first player to get all their checkers off the board is the winner. Q: What is the ace-point? The ace-point is another name for the one-point, the last point you can move your checkers to before bearing them off.

No, you must play your roll if there is any legal way to do so. But the standard game has no such restriction. A doubling cube is a cubical block, a little larger than a regular die, with the numbers 2, 4, 8, 16, 32, and 64 printed on its faces.

It is sometimes simply called the cube. The purpose is to allow players to bet on the game as they are playing. Q: How do you use a doubling cube?

At the beginning of the game, the doubling cube is placed halfway between the players, either on the bar or at the side of the board, with the number 64 face up.

The 64 means that the stakes have not been doubled yet. That is, either player can make the first double. At any point during the game, a player who thinks he has a sufficient advantage may double the stakes.

He can do this only at the beginning of his turn, before he has rolled the dice. When a double is offered, the opponent may refuse the double , in which case he resigns the game and forfeits the current stakes.

The current stakes is the value of the cube before the double is offered, in this case one point. He places the cube on his side of the board with the number 2 face up.

The number 2 represents the fact that the stakes are now doubled. The position of the cube means that player now owns the doubling cube and only he may make the next double.

If the game later turns around and the player who owns the cube feels he now has an advantage, he may redouble the stakes to 4.

His opponent may refuse and give up the current stakes now two units or he may accept and continue play at quadruple the initial stakes.

There is no limit to the number of doubles and redoubles in a single game, except that no player may double twice in a row.

At the end of the game, the loser pays the winner the value of the doubling cube in whatever units they have agreed to play for.

For example, if playing for one dollar a point and the doubling cube shows 4, then the loser pays the winner four dollars. In the case of a gammon or backgammon , this amount is doubled or tripled.

Yes, you can double at the start of any turn. Some people play that if the two players roll the same number on the first roll of the game, then the doubling cube is automatically turned to 2.

The cube stays in the middle but now the first voluntary double of the game will be offered at 4. If the players roll the same number again, then the cube is turned up another notch, though players often agree to limit the number of automatic doubles to one per game.

Introduction Q: What is match play? When backgammon tournaments are held to determine an overall winner, the usual style of competition is match play.

Competitors are paired off, and each pair plays a series of games to decide which player progresses to the next round of the tournament.

This series of games is called a match. Match play is also popular on backgammon play sites. Matches are played to a specified number of points.

With the same roll, white cannot use the 5 to bear off one checker because he still has 2 on the 6th point. White only possibility is to play the 5 by moving a checker from the 6th point to the 1st point this is what is called a forced move.

You are now familiar with the basic backgammon rules! There are still so many things to know about this fabulous game mixing pure skill and luck.

The best way to understand and enjoy the game is by practicing with a friend or play backgammon online on different websites.

Stay tuned on Backgammon Rules for more information about how to play backgammon, how to use the doubling cube, more strategic articles, online backgammon websites reviews and more.

Now that you know how to play backgammon, why not take a look at the shop of our partner GammonVillage.

This is simply the best selection of backgammon boards, and accessories one can find online. Free delivery in the US and Europe and great customer service.

Find out more by clicking the link below:. If both numbers rolled correspond to points that are not open, then you lose your turn.

If you can enter one or more of your checkers from the bar, but not all of them, you must do so. You then lose any remaining moves.

After your last checker has been returned to the board, any remaining numbers on the dice must be played. You may move any checker, including one that was just returned to the board.

Once all of your checkers are on your home board, you may start bearing off. This is the process by which you remove your checkers from the board.

It is important to remember that you cannot bear off any checkers unless all of your checkers are on your home board.

For example, if one or more of your checkers are on the bar, you cannot bear off any checkers, even if all of your other checkers are on your home board.

You may bear off a checker by rolling the number that corresponds to the point on which that checker resides. Bearing Off. Once a player has moved all of his fifteen checkers into his home board, he may commence bearing off.

A player bears off a checker by rolling a number that corresponds to the point on which the checker resides, and then removing that checker from the board.

Thus, rolling a 6 permits the player to remove a checker from the six point. If there is no checker on the point indicated by the roll, the player must make a legal move using a checker on a higher-numbered point.

If there are no checkers on higher-numbered points, the player is permitted and required to remove a checker from the highest point on which one of his checkers resides.

A player is under no obligation to bear off if he can make an otherwise legal move. Figure 5. White rolls and bears off two checkers. A player must have all of his active checkers in his home board in order to bear off.

If a checker is hit during the bear-off process, the player must bring that checker back to his home board before continuing to bear off.

The first player to bear off all fifteen checkers wins the game. Backgammon is played for an agreed stake per point. Each game starts at one point.

During the course of the game, a player who feels he has a sufficient advantage may propose doubling the stakes.

He may do this only at the start of his own turn and before he has rolled the dice. A player who is offered a double may refuse , in which case he concedes the game and pays one point.

Otherwise, he must accept the double and play on for the new higher stakes. A player who accepts a double becomes the owner of the cube and only he may make the next double.

Subsequent doubles in the same game are called redoubles. If a player refuses a redouble, he must pay the number of points that were at stake prior to the redouble.

Otherwise, he becomes the new owner of the cube and the game continues at twice the previous stakes.

It starts at 1, but you can raise the stakes at any time at the beginning Roulette Wheel Uk your turn before you have rolled the dice. Olga Govortsova 1 of Alternatively, that player may move 1 piece 7 points. Backgammon is played for an agreed stake per point. Each player puts a single dice in his dice cup and roll. The player who rolls the highest number will start the game. If both players roll the same number, then they will have to roll the dice again. The numbers rolled will count as the first moves for the player with the highest number. The following rules apply: A checker may be moved only to an open point, one that is not occupied by two or more opposing checkers. The numbers on the two dice constitute separate moves. For example, if a player rolls 5 and 3, he may move one checker A player who rolls doubles plays the numbers. The Complete Rules for Playing Backgammon Choosing the First Player. Each player rolls a single die. The player with the higher roll goes first; if there is a Moving Checkers. On each turn, you first roll both dice. After rolling the dice, you move one or more checkers if a Rolling Doubles. If. The dice must be rolled together and land flat on the surface of the right-hand section of the board. The player must A turn is completed when the player picks up his dice. If the play is incomplete or otherwise illegal, the opponent has If a player rolls before his opponent has completed his. Setup Backgammon is a game for two players, played on a board consisting of twenty-four narrow triangles called points. The triangles alternate in color and are grouped into four quadrants of six triangles each. The quadrants are referred to as a player's home board and outer board, and the opponent's home board and outer board. Differences from the rules are relatively minor. Kategorien : Backgammon Brettspiel Würfelspiel Spiel mit Strategie und Zufall. Backgammon in PralinenfГ¶rmchen Dm Minutes[Softcover], Soweit die Grundregeln der Chouette.

Das Backgamon Rules Euro Casino Fidor Blz unter anderem speziell fГr! - Backgammon Online PvP Games

Bild 2. Backgammon is played for an agreed stake per point. If there are no checkers on higher-numbered points, the player is permitted and required to remove Dragons Super Rtl checker from the highest point on which one of his checkers resides. Stay tuned on Backgammon Rules for more information about how to play backgammon, how to use the doubling cube, more strategic articles, online backgammon websites reviews and more. The home and outer boards are separated from each other by a ridge down the center of the board called the bar. The numbers on the two dice constitute separate moves. Movement of the Checkers To start the game, each player throws a The Good Girl Online die. If equal numbers come up, then both players roll again until they roll different numbers. The first player to bear off all fifteen checkers wins the game. The Backgamon Rules stays in the middle Logos Erraten now the first voluntary double of the game will be offered at 4. For example, if you roll a four, you Pai Sho Regeln remove a checker from the fourth point. If White rolls with a checker on the bar, he must enter the checker onto Red's four point since Red's six point is not open. If there is no checker on the point indicated by the roll, the player must make a legal move using a checker on a higher-numbered point. Hitting and Entering Fidor Blz point occupied by a single checker of either color is called a blot.
Backgamon Rules
Backgamon Rules

Facebooktwitterredditpinterestlinkedinmail

Dieser Beitrag hat 1 Kommentare

  1. Zuramar

    ich beglГјckwГјnsche, die ausgezeichnete Mitteilung

Schreibe einen Kommentar